Yeah, I’m also looking at the Shootout BP demo.
It seems like UE4 and Source handles things way differently! Anyways, that is going off topic, as it’s just is my bad understanding of the engine.
Yeah, I’m also looking at the Shootout BP demo.
It seems like UE4 and Source handles things way differently! Anyways, that is going off topic, as it’s just is my bad understanding of the engine.