Simple material compiles for ages

Lately I’ve been experiencing excrutiating material compilation times and unresponsive engine, and I’m not talking about complex materials, a material with just a vector3 color plugged in into the base color value takes

This simple material in an empty template project was compiling for 5 minutes, with the engine resulting as unresponsive in the task manager, I had to kill the task.

Any reason why this would be happening? I didn’t have this problem before and my PC is more than capable of performing even more complex tasks

Found a solution, uninstall IncrediBuild that came with Visual studio, it went from compiling forever to compiling in 1 second