Simple key assignement with print screen not working as expected

Hello,

UE5.

I did a very simple key assignment that prints a message on screen.
Initially it wasn´t working but then I added an Event Beginplay and an Enable Input and it works now.

What I noticed is that it only works after a move a bit in play mode, if I just start play and press the key it doesn’t work, needs me to move a bit and then it works. Do you know why?
Thank you.

I think you’ll find it’s not the movement, it’s clicking on the screen.

You have to click on the screen to tell the editor, you’re playing.

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aaa right, thank you @ClockworkOcean :+1:

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