I have seen others pose this problem here before but have yet to see anyone that has resolved it. I have a project that I wanted to build in Simple HMD for mobile devices using devices like Google Cardboard and others. My project builds fine with no errors and will run on my devices but the camera slowly rotates counter clockwise with no input. I can still move and look around but obviously it is very strange as the scene keeps rotating the whole time. If you preview the project in the editor the camera is not rotating. Once loaded to a device, in my case a Galaxy S5 and a Galaxy Note 3 both with Android ver 5.0. The camera rotation is slower on the Note 3 than the S5 but un-stoppable just the same. I would provide logs but since no errors are indicated I am not sure what log would be helpful. This problem has been present in all UE4 versions since Simple HMD was released. I assumed it was a bug, but I have read where there are some devices this does not occur on. Any idea what I can do?
Hello Hatchet02,
I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
- Can you reproduce this issue in a clean project?
- If so, could you provide a detailed set of steps in order to reproduce this issue on our end?
- Could you provide screen shots of any blueprints that may be involved with this issue?
- Could you provide the exact device and OS on the device that is used during your test?
- When you test this issue on the device, did you package the project out or did you launch onto the device?
Hello Hatchet02,
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
Thank you.