Simple features that make life easier

1)[Button] Pivot to center of the object


after import of FBX geometry from 3ds max, maya, modo(and so on) with pivot points begin to happen terrible things… and waste of time to drag objects in the right places(center of objects in many cases).

2)[Feature] Drag one mateial on many selected objects for assing this material on them by one drag.
Simple but will strongly accelerate assignment and reassignment materials in a scene.

3)[Feature] 100 global illumination bounces from the skylight or selfilluminating object.
for acceleration of receiving nice lighting without potter of softboxes in the windows and other boring things.

For number two … that is already supported for the same type of objects but not for different objects or brushes. Find your material in the Content Browser. Select all the same objects in the World Outliner, on the Details tab you will see all materials there … drag your material from the Content Browser to the relevant slot and viola.

Good.
but not so good as one drag on selected object for assign one material on many objects. because in the complex levels(scenes) objects may have tens or hundreds of materials and it’s a lot of clicks and drags instead of just one. waste of time.