1)[Button] Pivot to center of the object
after import of FBX geometry from 3ds max, maya, modo(and so on) with pivot points begin to happen terrible things… and waste of time to drag objects in the right places(center of objects in many cases).
2)[Feature] Drag one mateial on many selected objects for assing this material on them by one drag.
Simple but will strongly accelerate assignment and reassignment materials in a scene.
3)[Feature] 100 global illumination bounces from the skylight or selfilluminating object.
for acceleration of receiving nice lighting without potter of softboxes in the windows and other boring things.