Simple Character movement by touch?

Hi man,
You can take a look at the touch event and get hit under finger https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/97042-inconsistent-get-hit-result-under-finger-by-channel-returns

Basically you check if the touch hit a specific actor , and when that happenz, you save the touch position , Get Input Touch State | Unreal Engine 5.2 Documentation
at every tick you can check if the new location of the touch is greater X or lesser X , greater Y or lesser Y, to know if you are dragging in a specific direction