Hey guys simple casting problem. I want the variable stored in the actor blueprint airship. So I cast to airship from the blueprint actor type focuscamera, and I dont know what to put into the object slot.
I know when casting for example to a character you need to add the character controller.
You need to get object reference pointing to airship first and you plug it to “Target” pin, you only need to cast if object type is not type you want
The what “FilipeTessaro” said is just one way of getting object, there many others. In case of “Get all actors of class” remember to do it once to get a object, it very preference expensive node
As it seems oyu lacking basic knowlage about object and classes here oyu got my tutorial about it: