I’m trying to get a simple BPI event to fire, but it’s not.
The event starts in my characters’ “Event Any Damage”, and should be sent to the enemy causing the damage.
The damage works fine, but I can’t get the BPI event to occur in the Enemy BP.
I think the problem is something to do with the “Target” fed into the Interface (on My Character BP).
You can see what’s going on in the image below.
Please help! I’ve been trying to get this working for 4 days! Very confused!