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Simple Blood splatter

HI! is anybody knows how to create an effect of blood splatter (very simple) one?
i have a 2d blood splatter texture with the alpha map connected to the base color.
what i want to do is creating the spawn effect of the blood and it stays as it is. (no looping)
how do i approach this effect? thank you

Simply watch ANY niagara tutorial on Youtube and they’ll explain it.