Simple Attack a Destructible?

Is there a way to make a destructible be attacked and broken without using FPS bullets?

I want to use my characters punch attack to break the destructible with any way to do this?

Im kind of new to destruction.

  • Thanks

  • Ernesto


You simply need to call one of the ApplyDamage function (radial or point) on the destructible on hit or overlap, or after a successful trace from your character.

Tweak the damage spread and reaction in the destructible mesh.

If you want a destructible to be damaged by standard physics simulation collision (for example, but the capsule component of a 3rd person character), enable impact damage on it. Be aware that the impact damage reactions may be a little bit tricky to tweak. I recommend the UE4 wiki on this matter.