Does the actor you’re attaching maybe have physics enabled? If so, it’s going to always fall down. Would also be worthwhile to check that you’ve disabled the collisions between your character and the object, which might cause it to act strangely.
Does the actor you’re attaching maybe have physics enabled? If so, it’s going to always fall down. Would also be worthwhile to check that you’ve disabled the collisions between your character and the object, which might cause it to act strangely.