Hello, I built a simple map with only a cube to test android apps generated from UE4 on a mobile device (Samgsung Galaxy note 3, model number SM-N750, android version 5.1.1) before proceeding with anything complex. After building and packaging the app, I loaded it onto the device through the .bat file generate by the UE4 project packaging for android(ASTC). However the problem is once I run the app on the device it just displays the splash screen and then exits. Since its a very basic app without any complexity I guess I am doing something wrong in the settings. But I have changed them many times after seeing other similar threads on the answerhub but still can’t get it to run properly.
In the project settings for Android I have set the Minimum SDK version to 9 and Target SDK version also to 9. For the Android SDK have set the SDK API level to matchndk and the NDK API level as latest.
Attaching screenshots of both.
Also took two debug logs with from the device with adb logcat -s UE4 -Debug > Log1MobileSamgsungNotes3_v1.txt and adb logcat > Log2MobileSamgsungNotes3_v2.txt commands
Just for information I am using UE4 4.19.
Would appreciate any help on what I am missing as the app does not run and exits on launch after displaying the splash screen on the mobile.