Sorry if this has been answered somewhere. I can’t find this in the documentation but it’s so simple it has to be there somewhere.
I’m trying to enter an animation by pressing a key. Right now I have my transition set up into the animation as a boolean IsPickup? and transition out when the animation is complete. I’m trying to reference this boolean value from the character blueprint and thus control when I play the pickup animation. I just can’t seem to figure it out. Any help would be greatly appreciated.