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Simple 6-DOF Pawn Project

Mirrored from This Thread. Posting this here in case this is useful for anybody:

@TheJamsh,

Just want to say thanks! Looking forward to trying this out.
(Curious to compare it to Jacky’s Viper implementation too)

thanks:):slight_smile:

Mine is completely physics driven, i imagine James’ would be more performance friendly.

Thanks for sharing, James! :slight_smile: