Download link in post #4
I’ve put together this scene to study UE4 and Substance Painter. The idea is to create a short demo for a story I’m writing and get the experience to move into the gaming industry, hopefully next year when I will move to the US. It took me, on and off, almost 3 months from scratch after I got confident with the basics. I cannot stress enough how easy and fun the whole process was thanks to in UE and Substance. The assets are quite simple and I used mid-poly modelling technique to skip baking on most of them. I’m planning to release them as free assets if there is some interest (they can use some optimisation). C&C are welcome (the editing is temporary). If you have any questions or need help on a project please contact me.
Original music by Vincenza Cabizza
Original architectural/interior design project by Dimitar Karanikolov & Veneta Nikolova.
Software used: Unreal Engine 4.12, Substance Painter, 3DS Max, Photoshop, After Effects/Mocha, Premiere.