Flyable Passenger Airliner - Full Cabin, Working Cockpit, Doors (Blueprint)
Drop the airliner on a runway and fly. The pack contains an original twin-engine widebody passenger aircraft built from separate moving parts, a full interior you can look around in, an arcade flight model with real take-off and landing, and a demo airport.
FEATURES
Take-off and landing: accelerate, rotate at take-off speed, climb, stall when too slow, crash on a hard or gear-up landing
Full cabin: 272 seats (34 rows, 2-4-2), overhead bins, galleys, bulkheads, ceiling light strips, carpet
Real window openings with glass: look out of the cabin and cockpit windows on the ground and in flight
Four cabin doors that open and close on the ground
Retractable landing gear, spinning wheels, nose-wheel steering, wheel brakes and parking brake
Four-position flaps, moving ailerons, elevators and rudder, spinning engine fans
Two engines with separate master switches, N1 and fuel burn
Four cameras: chase with free mouse orbit and zoom, cockpit, window seat, cabin aisle
Clickable cockpit: thrust levers, flap lever, speed brake lever, gear lever, 12 working switches and 24 animated switches
Four live cockpit displays: flight display with attitude indicator, navigation display with rotating compass, engine and fuel page, systems page
Screen HUD: speed, altitude, radio altitude, vertical speed, heading, thrust, flaps, gear, warnings
Navigation lights, beacon, strobes, landing and taxi light, cabin lights
Keyboard, mouse and gamepad read directly in Blueprint
All tuning values are Instance Editable on the pawn (category Airliner)
Autopilot option for a hands-off take-off (useful for trailers and testing)
Demo airport map: 2.6 km runway with markings and edge lights, taxiway, apron, hangars, control tower
No project settings, input mappings or plugins required
TECHNICAL DETAILS
Engine: Unreal Engine 5.8
100% Blueprint
Blueprints: BP_AL_Airliner (Pawn), BP_AL_GameMode
Widget Blueprints: 5 (WBP_AL_Hud and four cockpit display widgets)
Static meshes: 37 (fuselage, wings, engines, moving surfaces, landing gear, doors, cabin, seats, cockpit parts, window frames, label decals)
Materials: 6 master materials, 25 material instances
Textures: 23 (2048x2048 panel-and-rivet paint set, cabin wall, carpet, seat fabric, cockpit panel, ground sets, tail logo, cockpit labels, compass)
Collision: box on the pawn root; cockpit controls use per-poly traces
LODs: none
Aircraft size: 58 m long
Demo map: L_Airliner_Demo
Network replicated: No (single player)
Input: keyboard, mouse and gamepad
Documentation: Airliner_QuickGuide.pdf (Documentation folder)
No sounds and no particle effects are included.