SilverSet Studios - Flyable Passenger Airliner - Full Cabin, Working Cockpit, Doors (Blueprint)

Flyable Passenger Airliner - Full Cabin, Working Cockpit, Doors (Blueprint)

Drop the airliner on a runway and fly. The pack contains an original twin-engine widebody passenger aircraft built from separate moving parts, a full interior you can look around in, an arcade flight model with real take-off and landing, and a demo airport.

FEATURES

  • Take-off and landing: accelerate, rotate at take-off speed, climb, stall when too slow, crash on a hard or gear-up landing

  • Full cabin: 272 seats (34 rows, 2-4-2), overhead bins, galleys, bulkheads, ceiling light strips, carpet

  • Real window openings with glass: look out of the cabin and cockpit windows on the ground and in flight

  • Four cabin doors that open and close on the ground

  • Retractable landing gear, spinning wheels, nose-wheel steering, wheel brakes and parking brake

  • Four-position flaps, moving ailerons, elevators and rudder, spinning engine fans

  • Two engines with separate master switches, N1 and fuel burn

  • Four cameras: chase with free mouse orbit and zoom, cockpit, window seat, cabin aisle

  • Clickable cockpit: thrust levers, flap lever, speed brake lever, gear lever, 12 working switches and 24 animated switches

  • Four live cockpit displays: flight display with attitude indicator, navigation display with rotating compass, engine and fuel page, systems page

  • Screen HUD: speed, altitude, radio altitude, vertical speed, heading, thrust, flaps, gear, warnings

  • Navigation lights, beacon, strobes, landing and taxi light, cabin lights

  • Keyboard, mouse and gamepad read directly in Blueprint

  • All tuning values are Instance Editable on the pawn (category Airliner)

  • Autopilot option for a hands-off take-off (useful for trailers and testing)

  • Demo airport map: 2.6 km runway with markings and edge lights, taxiway, apron, hangars, control tower

  • No project settings, input mappings or plugins required

TECHNICAL DETAILS

  • Engine: Unreal Engine 5.8

  • 100% Blueprint

  • Blueprints: BP_AL_Airliner (Pawn), BP_AL_GameMode

  • Widget Blueprints: 5 (WBP_AL_Hud and four cockpit display widgets)

  • Static meshes: 37 (fuselage, wings, engines, moving surfaces, landing gear, doors, cabin, seats, cockpit parts, window frames, label decals)

  • Materials: 6 master materials, 25 material instances

  • Textures: 23 (2048x2048 panel-and-rivet paint set, cabin wall, carpet, seat fabric, cockpit panel, ground sets, tail logo, cockpit labels, compass)

  • Collision: box on the pawn root; cockpit controls use per-poly traces

  • LODs: none

  • Aircraft size: 58 m long

  • Demo map: L_Airliner_Demo

  • Network replicated: No (single player)

  • Input: keyboard, mouse and gamepad

  • Documentation: Airliner_QuickGuide.pdf (Documentation folder)

No sounds and no particle effects are included.