SilverCord-VR - Legacy Print: Pro Halftone, CMYK & Retro Glitch System

Short Description:

A professional modular shader for authentic CMYK printing effects, vintage newspaper styles, and procedural digital glitches. Works with Meshes, UI, and Post-Process.

Description:

Legacy Print is a high-end shading system designed to bridge the gap between digital art and classic analog printing. Whether you are creating a comic-book styled world, a retro-tech UI, or a cyberpunk environment, this shader provides unprecedented control over every dot and glitch.

Documentation:

https://silvercord-vr.com/legacy-print-cyber-halftone-cmyk-shader-for-unreal-engine/

Video Preview:

https://youtu.be/iPNoC95ii7I

Note: Environmental assets and characters shown in the demo video/screenshots are for demonstration purposes only and are not included in the package.

Environment credit: City Environment Megapack [https://www.fab.com/listings/b46926e1-fe3c-4c20-83f0-8be8ee5e8de5]

This product supports, but does not require Nanite for Static Meshes. Learn more about Nanite here:

https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine?application_version=5.6

Artistic Versatility:

- From Photo to Art: Instantly convert sketches, AI-generated images, or simple photos into stylized masterpieces. Perfect for in-game posters, collectibles, or cinematic UI.

- Noir & Vintage Newsprint: Achieve that iconic "Old Newspaper" look with deep shadows and grit.

- Retro-Futurism & Advertising: Create glowing, flickering electronic billboards with visible RGB/CMYK structures for lived-in sci-fi environments.

Key Features:

- Authentic CMYK Logic: True subtractive color blending for a realistic ink-on-paper look.

- Modular Architecture: 7 organized parameter groups for rapid iteration.

- Multi-Domain Support: Use it as a Surface Material, a UI Widget material, or a global Post-Process volume.

- Procedural Imperfections: Simulate plate misalignment (Jitter), ink absorption, and paper grain.

- Dynamic FX: Built-in Emissive neon logic and procedural UV-glitch displacement.

- Highly Optimized: Master material with clean, commented nodes and efficient Material Functions.

Technical Breakdown:

- Pre-Processing: Adjust Input Gamma to recover hidden shadow details and use Procedural Blur to soften high-frequency noise before it hits the halftone screen.

- Halftone Control: Adjustable dot shapes, screen angles, and density.

- Emissive Module: Independent glow control with flicker effects for "Retro-Phosphor" styles.

- Digital Corruption: Customizable glitch frequency and intensity for "broken screen" aesthetics.