This is a custom post-process HLSL shader that will give for your game, rendered images, and videos the look of ancient engravings. This is a simplified and fast version that works in both simple scenes and VR scenes.
Documentation: https://silvercord-vr.com/engraving-post-process-material-unreal-engine/
This material has a variety of easily customizable parameters.
You can change the hatching type, size, and density.
You can set application ranges based on image brightness.
You can also change the colors.
It is very easy to use, please read the instructions.
The package includes 8 pre-installed examples of this shader.