Key Features:
Created in Blender 4.3
Preview renders made with Marmoset using a single HDRI studio light
Scale and proportions reflect real-world values
Clean UV mapping with controlled overlapping to optimize texture use
Uses PBR metal-roughness workflow
Five materials:
Main sight body (2K)
Glass elements (1K)
Red dot emitter (2K)
Standard Picatinny mount (1K)
45-degree angled mount (2K)
Target texel density: ~210 px/cm
Low poly topology, suitable for game engines and real-time rendering
Textures:
Resolution: up to 2048x2048 px
Format: PNG
Includes:
Base Color
Metallic
Roughness
Ambient Occlusion
Normal (OpenGL + DirectX)
ORM (Ambient Occlusion/Roughness/Metallic)
Geometry:
Triangles: 8,894
Vertices: 4,707
Included Files:
Blender (.blend) source file (v4.3)
Exported FBX and OBJ formats
Full PBR texture set (PNG)
This asset is ideal for use in modern tactical shooters, gunsmithing simulators, or cinematic rendering pipelines.If you have any questions or need assistance with the asset, feel free to contact me — I’m always open to help or feedback.