Don’t suppose anyone can help. I’m trying to package the game for IOS following this tutorial. 16 - iOS Set-up and Development - YouTube
I’ve created the account downloaded the certificate with matching key and mobile provision. When I import then to UE4 it status says valid which I presume it means it’s accepted. However, if I try to import it into the iPhonePackager.exe no tick appears. not even a yellow line. Also if I package for IOS it says there is no signing key or certificate.
Some pictures for reference. Help would be very appreciated.