Greetings;
We’re currently releasing Madball, an android game in UE4. (4.22.3)
We’re facing a lot of android-only crashes that provide no mention of our code and have a stacktrace composed only of engine code - i’m uploading a filtered logcat with a few of those, but they’re generally in this pattern:
12-09 19:06:10.091 10864 10864 D UE4 : Target SDK is 28. This may cause issues if permissions are denied by the user.
12-09 19:06:51.350 11117 11117 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
12-09 19:06:51.351 11117 11117 F DEBUG : Build fingerprint: 'Xiaomi/laurel_sprout_eea/laurel_sprout:9/PKQ1.190416.001/V10.3.12.0.PFQEUXM:user/release-keys'
12-09 19:06:51.351 11117 11117 F DEBUG : Revision: '0'
12-09 19:06:51.351 11117 11117 F DEBUG : ABI: 'arm64'
12-09 19:06:51.351 11117 11117 F DEBUG : pid: 10864, tid: 10890, name: Thread-4 >>> com.Anira.Xballs <<<
12-09 19:06:51.351 11117 11117 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x7b6de52280
12-09 19:06:51.351 11117 11117 F DEBUG : x0 0000000000000000 x1 0000000000000000 x2 0000000000000000 x3 000000000000f317
12-09 19:06:51.351 11117 11117 F DEBUG : x4 0000007b9ee17a18 x5 0000007ba3d99c40 x6 0000000100000001 x7 3f19999a00000001
12-09 19:06:51.351 11117 11117 F DEBUG : x8 0000007b6d9a0fd0 x9 0000000000000000 x10 0000000000000012 x11 000000000000007a
12-09 19:06:51.351 11117 11117 F DEBUG : x12 0000000000000be0 x13 000000000000f317 x14 00000000000002d0 x15 0000000000000570
12-09 19:06:51.351 11117 11117 F DEBUG : x16 0000007ba2d2ef80 x17 0000007c410d8f88 x18 0000000000000000 x19 0000007ba3ec02d0
12-09 19:06:51.351 11117 11117 F DEBUG : x20 0000007ba3ec02c8 x21 0000007ba3ec02c0 x22 0000007b6fefb340 x23 0000007b6de52280
12-09 19:06:51.351 11117 11117 F DEBUG : x24 0000007ba1af0fd9 x25 0000007ba16ff4dc x26 0000007bb574c248 x27 0000007b6fefb342
12-09 19:06:51.351 11117 11117 F DEBUG : x28 0000000000000012 x29 0000007ba3d9a480
12-09 19:06:51.351 11117 11117 F DEBUG : sp 0000007ba3d9a410 lr 0000007b9edf7e74 pc 0000007b9edf8084
12-09 19:06:51.484 11117 11117 F DEBUG :
12-09 19:06:51.484 11117 11117 F DEBUG : backtrace:
12-09 19:06:51.484 11117 11117 F DEBUG : #00 pc 00000000036dd084 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (FMallocBinned2::MallocExternalSmall(unsigned long long, unsigned int)+796)
12-09 19:06:51.484 11117 11117 F DEBUG : #01 pc 00000000042d9230 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (FRendererModule::BeginRenderingViewFamily(FCanvas*, FSceneViewFamily*)+1900)
12-09 19:06:51.484 11117 11117 F DEBUG : #02 pc 0000000004b6fe50 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (UGameViewportClient::Draw(FViewport*, FCanvas*)+4028)
12-09 19:06:51.484 11117 11117 F DEBUG : #03 pc 00000000050355e4 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (FViewport::Draw(bool)+1160)
12-09 19:06:51.484 11117 11117 F DEBUG : #04 pc 0000000004b3a68c /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (UGameEngine::RedrawViewports(bool)+68)
12-09 19:06:51.485 11117 11117 F DEBUG : #05 pc 0000000004b3c274 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (UGameEngine::Tick(float, bool)+1700)
12-09 19:06:51.485 11117 11117 F DEBUG : #06 pc 00000000031484e0 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (FEngineLoop::Tick()+4032)
12-09 19:06:51.485 11117 11117 F DEBUG : #07 pc 0000000003145ff4 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (AndroidMain(android_app*)+2968)
12-09 19:06:51.485 11117 11117 F DEBUG : #08 pc 00000000031499e4 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000) (android_main+136)
12-09 19:06:51.485 11117 11117 F DEBUG : #09 pc 000000000315cb54 /data/app/com.Anira.Xballs-clqgDluj1nJFTYXVaZtPbA==/split_config.arm64_v8a.apk (offset 0x8d000)
12-09 19:06:51.485 11117 11117 F DEBUG : #10 pc 00000000000904c8 /system/lib64/libc.so (__pthread_start(void*)+36)
12-09 19:06:51.485 11117 11117 F DEBUG : #11 pc 0000000000023c38 /system/lib64/libc.so (__start_thread+68)
12-09 19:07:22.807 11163 11163 D UE4 : Target SDK is 28. This may cause issues if permissions are denied by the user.