Side scroller + teleporter has a chance of causing players to get stuck mid air

Reference ID

54fe59e1-4201-76ce-fcdb-1282746068f4

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

I’m currently making a 2d platformer/metromania with the new slide scroll device and I have ran into an issue with a bug where my character will get stuck like as if I’m lagging or something after being teleported.

Steps to Reproduce

Have a fix camera angle + slide-scroller device. and have a teleporter linked with a button to teleport to. I’m unsure if distance matters because its only about 100m away from the player. I have the teleporter settings to conserve momentum off this is to prevent players from launching them selves when walking through a mutator zone that teleports the player. and face player to relative position

Expected Result

be able to move freely(with the side scroller still applied) after teleport

Observed Result

The player ends up lagging and getting stuck on nothing

Platform(s)

windows

Additional Notes

The reason why i titled it chance is because this wasn’t happening yesterday when i worked on the game before there was a binding oversight that would open a dialog box but that didn’t contribute to the bug causing as i tried restarting the session and i have check player collision to see if that was the issue. I also have a third person indoor camera set up for when players visits multiple indoor areas that don’t have enemies.