Hello I’m just new with developing. Any ideas on how to go up by pressing the interaction keymap and also be able to move straight if i want to. Thanks!
Up as in towards the wall so you can reach the staircase?
Yes i want my character (main character that im controlling) to go further back and go up the stairs (by pressing interaction button letter x or e) at the same time i can choose not to go up and just go straight.
Sorry for my english ![]()
Could you clarify how this should work? Are we manually controlling the character the entire time or tap a button once and they go behind the wall, up the stairs and to the 2nd floor?
Once you go near to the stairs press e then my character will be able to go up manually (controlled by us).
- added a new
Axis Mapping - disabled
Plane Constraintin the player’s movement component
- a new
aTransitionAreaactor with a couple of box components:
- script in the Player BP:
How it works:
- when the player enters the
aTransitionAreaactor allowing for additional movement behaviour, we flag it with theis Inside Transition Areaboolean - E queries the above variable and sets
Enable Depth Traversebool to the same value - in order to
Move Forwardbehind the wall, both booleans must beTrue - when the player leaves the
aTransition Areaactor, we set both booleans toFalse
Another alternative is to use this directly:

Thank you for teaching! Finally it worked ![]()
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