But I cant find a way to get this to work with a controller analogue stick and as I am just a environment artist my brain isn’t big enough to work it out on my own
So can anyone point me in the right direction as to how to get it working?
Hi, I have done this once in UDK but I can hardly remember…
Have you read this?
Once you learned how AimOffset in UE4 works, you will find out that it is pretty easy to replace mouse input with controller input.
Maybe it is even easier, because Controller Analog stick has direct values (X from -1 to +1, Y from -1 to +1)
So, assuming you use the right analog stick to aim: You just need to use the Y-Axis (up and down) for the aim offset, and the X-Axis (left and right) to rotate the character.