Side Scroller Controller Aiming.

I’ve come to dip in to your infinite wisdom :stuck_out_tongue_winking_eye: because I’ve googled this so many times and cant seem to find a way of doing it.

My issue is I need a aiming system like this UE4 Questions Answered: Aiming in a 3D Side Scroller - YouTube

But I cant find a way to get this to work with a controller analogue stick and as I am just a environment artist my brain isn’t big enough to work it out on my own :stuck_out_tongue:

So can anyone point me in the right direction as to how to get it working? :slight_smile:

Hi, I have done this once in UDK but I can hardly remember…

Have you read this?

Once you learned how AimOffset in UE4 works, you will find out that it is pretty easy to replace mouse input with controller input.
Maybe it is even easier, because Controller Analog stick has direct values (X from -1 to +1, Y from -1 to +1)

So, assuming you use the right analog stick to aim: You just need to use the Y-Axis (up and down) for the aim offset, and the X-Axis (left and right) to rotate the character.

Something like this? or do you have an even simpler method? Any visual examples would help