Showdown demo has camera uncontrollable and half-way inside ground?

I am getting the same issue with 4.10.1 and 4.9.2 in VR on my Oculus rift DK2

I had this demo working before but the startup was different? Previously it had a logo that had sparks spraying from it. Now it just has a spinning logo.

Was the demo changed?

Head tracking still works but it is almost like the camera is at the same level as the floor instead of being at “eye” level.

To even look at the starting logo you have to be looking upwards in the headset at 45 degree angle. Like your looking at the sky instead of straight forward.