The “showdebug” console command seems to be overlapping text. It is happening with several of the modes (input, camera, etc.). Am I missing something, or is it bugged?
Here’s an example of “showdebug input”.
The “showdebug” console command seems to be overlapping text. It is happening with several of the modes (input, camera, etc.). Am I missing something, or is it bugged?
Here’s an example of “showdebug input”.
showdebug use HUD canvas, it prints text in specific location and wont be effect game printing
Hello,
I have been able to reproduce the overlapping text, and have entered a bug report (UE-29986). Thank you for your report. I will provide updates on this issue as they become available.
Have a great day