Hello, I have been trying to lkearn GameplayAbilitySystem for weeks, and I was stuck with this problem. I thought I was making a programming mistake and couldn’t find it.
So yesterday I had this crazy idea: test the “ShowDebug AbilitySystem” in the Unreal’s ActionRPG smaple game. And the bug happened there too!
In short: the ShowDebug AbilitySystem is showing the stats of the player character, not the currently selected character (Page Up and Page Down).
As you can see in the image, the text says “Health: 200”, which is the player’s health (the enemy is at 700 or so).