[Showcase] Walter's Adventure - how I improved my game

It’s been a month since the last update to my game, and it’s undergone a total makeover, the levels have been revamped.

I’ve added a handful of new traps, enemies and a ton of decorations to decorate each level.

In addition, I also added light to the maps, torches, lava or acid now emit light appropriate to their actor.

The torches have an irregular flame, quite like a gust of air.

Lava or Acid have a calm ripple.

What do you think of such a design?

1 Like

Hello @Deadlyo0 !

Your game is coming along very well since the last update! I enjoy a lot of the additions you made and I’m excited to see what you add next. The variety of traps are truly sure to keep one on their toes as they traverse through the levels!

If I may ask, will there be any level based power ups that we see that are temporary?

1 Like

very nice.

your post implies you already posted an update.
imho it would be nice if you put all your posts in one single thread, so that way i could see how your game progresses, and you can accumulate feedback too.
keep it up :slight_smile:

1 Like