Showcase of my first Unreal Engine 5 project (I fixed the video link that wasn't working)

This is a showcase of my very first Unreal Engine 5 project. As a complete newbie to Unreal Engine and 3d moddeling software in general this is my very first time doing 3d art so i wanted to show what i achieved. As I started all i had was 1 week to get some basics how unreal engine 5 works, then i immidiatly decided that i wanted to try my first bigger project. After a couple of days It turned out to be waaay harder then i tought it would be and some of the process was absolute pain to do but in the end after around 700 hours i finally did it and i finish it. So here it is premiere first - everything seen in this footage was purely made with unreal engine 5 no third party programms, no exceptions… Please change the video quality settings to 4k resolution on the bottom right corner for max quality befor starting of the video.

Enjoy!

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Hey,
Comming from diffrent post where you mentioned that this Showcase was really unsuccessfull:

I think your job is really impresive. I’m not any kind of 3D/Level Artist, but I think, it’s nice. However, You have failed at advertising it.

There is almost no context about what exacly your project is, even no small hint.
You see, Unreal project can be literally everything - a game, a scene, a cinematic - and noone will realize what “my first UE5 project” is about without any given contex.
People won’t enter this thread, if they are not curios about it, and accordingly won’t watch the video (on which you also clearly spend a lot of time)

I actually had to watch almost half of your video, and start googling the stuff I saw in it, to grasp what actually it is all about.
As I understand, this is…

SPOILERS!

a recreation of location from the movie CONAN THE DESTROYER, not sure which one though as I don’t know the movie.

However, even if I have known it and would want to find it, I would probably never get to your video or this thread, as you didn’t mention these keywords anywhere.


I highly suggest You to:

  • Change the summary of this showcase and of the video itself. Change it to something like…
spoilers again...

“Conan The Destroyer [name_of_location] recreated in Unreal Engine 5”

  • Remove from the summary stuff like “my first project” and “(I fixed the link)” as these are irrelevant and can only scare people away. You can still include these in the description though.
  • Add more context about this project to the description. Describe what the project is about. What was hard in creating it? How long it took? What tools have you used? What have you learned? etc. Currently You’ve only mentioned that this is your first project and that it was hard, but you haven’t mentioned why.
  • Post more acurate photo in the description. The current one doesn’t show anything atractive compared to e.g. this one (still probably not the best, but shows the intention more clearly):
and spoilers once again...

  • Reupload this video to YouTube (with the title changed). It’s a way better place for things like that.
  • Also I would suggest editting the video itself (if you can of course).
spoilers, spoilers, spoilers...

It would be great to show some comparision way ealier in it. You could even show the part of the movie scene at the beggining.

If you edit this showcase now, it will show up on the top of other posts again, so nothing is lost and people will be able to check it out.

Hope it helps!

Yes 100% true what you say but my point of it is the exact opposite i dont want to leak anything about it so it has an surprise effect what it is when watching it. I know it is the worst way to advertise it this way but it is how i intend to present it. Can you pls delete your post so it don’t spoil the content. It is really the way and the only way i want to have it showcased so noone can see this picture you show and just watch it and have the surprise moment. Im glad you like it!

Well, the current aproach is not optimal. You could at least leave any hint, just to get some kind of attention.
e.g. the summary could be "My favourite … recreated in Unreal Engine 5. Guess which one is it!”

If this won’t help, then after a longer period of time I highly suggest to re-think my suggestions.
Just as You said in a diffrent thread, it would be really sad to lose all this work value.

I’ll edit the spoilers in a sec.

Ok ty for the editing. So it is planned not to be for wider audience. It is intended to be not seen by many and thats why there is zero hints even the 1 screenshot i have there show very little. It is for those that do watch it to have the surprise moment with time and see what it is all about. It is build around the music which awso starts very slow and builds up as well as the footage of what i’ve done. So all is as intended to be and well planned and not for many people to see scince noone will know what it is and has pretty much the worst advertising - awso intentional… In the end the people who see it may value the work or not it is up to them.

What you say on the other hand is awso 100% true and i understand that, it’s just this project is building around a different concept.

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If i manage to make a game someday i would for sure go the way you describe above. I will do nice trailer’s and showcase as much as i can about the game so it may be seen by as many people as possible. Otherwise it will for sure fail to sale. Without any advertising for a small indy developer i think that will be the highest priority to have some success…

What are you acctually working on ? Maybe we can team up if you want for some game development xD i was thinking on the third person tower defence/rpg zombie game. But open for other games as well.

:eyes:
okey, I DM’ed you