I’ve built an open-source AI Character Engine that solves the biggest problem with NPC dialogue: personality consistency and long-term memory.
What It Does:
Never breaks character - maintains personality across 100+ exchanges
Remembers past conversations and player choices
Relationships evolve mathematically based on interactions
Handles multi-character dialogues naturally
100% local - no API costs, complete privacy (Ollama + phi3)
Technical Features:
- Local processing (4GB RAM requirement)
- 8-12 second response times
- Unlimited character scaling
- Easy integration with game engines
Perfect For:
- RPG NPCs with real personalities
- Horror game atmospheric dialogue
- Educational historical simulations
- Any project needing consistent AI characters
EMAIL - abhinaw00singh@gmail.com
Would love feedback from Unreal developers on integration approaches!
Demo Output (Horror Game Example):
ELIAS: “That cabin… some doors are better left unopened. My brother thought otherwise.”
MAYA: “The shadows there… they move when you’re not looking!”