First time using these forums but I’m a bit stuck on how to get my blueprint to work properly.
Currently I’m trying to make a “Press E to Interact” widget pop up over an Actor, when a Character both goes inside the collision area, as well as looks at the Actor.
I have the widget set up, I have the collision area set up, and my Character can see the widget when I enter the collision area, however I can’t figure out how to also factor in my Character actually seeing the Actor. The below screenshots are what I currently have set up.
First one is my visibility of the Actor when my Character begins and ends the overlap.
The second and third screenshots is just the line trace I have set up, as well as my “use” action input