Hi,
I am looking for a solution for a simple problem - well, I guess it is simple.
But I can’t figure it out myself, as the concept of graphical scripting is very new to me.
I have my player pawn, which is a vehicle. That vehicle owns a variable, which is a counter for something.
And I have a widget blueprint to show some values in a hud
One of the values, that I want to see, is that counter, which is a variable of the vehicle.
But I have no idea, how to cast that variable to the widget and display it.
Does anyone a hint for me, please?
Regards
Christian