Show Mouse cursor on blueprint visible


I want to make an input action to open a menu, i have made the code to make the widget open and close, but I want the cursor to be shown when it is opened and gone when it’s closed. (I have the code in the level blueprint)


Hey @Sunsetlettuce93!

Since you are just trying to show the mouse cursor, would “Show Mouse Cursor” not work for your use case? Example:

Any additional specifics you provide may go a long way in solving your problem!

1 Like

Thanks a lot that worked

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