Hi,
I want to make an input action to open a menu, i have made the code to make the widget open and close, but I want the cursor to be shown when it is opened and gone when it’s closed. (I have the code in the level blueprint)
Thanks,
Alasdair
Hey @Sunsetlettuce93!
Since you are just trying to show the mouse cursor, would “Show Mouse Cursor” not work for your use case? Example:
Any additional specifics you provide may go a long way in solving your problem!
Thanks a lot that worked