Show mouse cursor disables mouse events

Have the same issue, since I switched to 4.11 with my game I cannot turn the player with the mouse (I use in DeprojectMousePositionToWorld C++). Also, for some strange reason, movement is not applied via WASD to my player character, although the C++ functions are called with the right values. AddMovementInput does not seem to work. But I guess that’s not related to this one?