Show if a key (input) is used in other blueprints (input reference)

Hello!

I would like to ask for the possibility to add this feature to future versions (since I couldn’t find anything like that): To show if a key is already in use in any other blueprint (or the same).

Often, when quickly prototyping or testing blueprint stuff, I used a key for a certain function. Then at a later time, I use the same key for another function (because I forgot about the first).

Now obviously that won’t work, or will give me double results. Therefore it would be great if we could get a notification that a certain input is already used in another blueprint function, especially in other blueprints.

It would be great if it would simply give out an error directly or show that on hover, but it would also be okay if we could simply see that through the reference finder. Which currently only works for the blueprint that is currently opened, not all blueprints in the project.

Thank you in advance and have a great day!

Cheers

I’d love to be able to search through all blueprints for a specific input too.