Hello, i wanted to know how to show an ad that is full screen or almost full screen instead of a little banner, via bluprints? i have already setup AdMob but i only know how to show the banner on top or bottom of the screen, i’d like to show it with variable sizes, atleast between fullscreen and just a little banner.
I’m afraid it is not supported right now.
You can modify the GameActivity.java and add blueprint support in C++ but this would require engine modifications.
I hope Epic will add more mobile monetization capabilities at some point but I do not think this is going to happen soon.
Thank you for your answer, it’s sad that it isn’t supported yet. I’d do it if i could but i wouldn’t know how to.
See this video ADMOB Unreal Engine 4:
See this video ADMOB Unreal Engine 4: