Show Collision console command not working from Editor Utility Widget

Hi All,

I started using the Editor Utility Widget recently and it is awesome! I use it mostly to create tools to make level design and prototyping faster.

I stumbled upon a weird problem. I’m trying to replace typing each time “show collision” in the console with a button in the widget so I can see my pawn’s capsule. but calling the console command “show collision” doesnt work. Showflag.Collision does work but it is not showing me the pawn capsule.

How can I show the capsule with the Editor Utility Widget?

I notice there is a command showflag.collisionpawn

Checked it, Not working :frowning:

I tried and it works.


Maybe if you try it again with a new widget? Maybe …