Hi Guys:
I wanna show a 3d model in umg,I use SceneCapture2DComponent and render target and a Image Component in umg,thats fine so far.
My question is:when i click on the Image Component ,how can i know which part of the 3d model was clicked.
I know how to do this in 3d world,use ‘Get Hit Result Under Cusor by Channel’ node. but through umg and render target?no clue at all.please help!