Should I version control map BuiltData?


I’ve noticed that my maps are paired with a [FONT=courier new]_BuildData file, of type [FONT=courier new]MapBuildDataRegistry.

I was just wondering if this is something which can be built on the fly, and so no need to commit to source control? The reason I ask is that I’m hitting the 100mb file limit on github for these in my project, so I’m looking at either removing them, or using ‘git large file storage’.


It can’t be built on the fly, it’s what you get when you build the level, so I guess you would put it in source control.

Ah great. I don’t mind building it after cloning the repo, so by ‘on the fly’ I really meant, building from scratch. Thanks!