should I use component replication in my case?

Hello everyone,

I had a question and I can’t find a concrete answer on google so I allow myself to ask it here.

I created an inventory system for my game with a basic pick up system (the actor disappears and I make it appear in my inventory with a data table)

In my game, two players are playing together in the same level and I was wondering if I should enable component replication in this case. And in general, as my game is played by two players, should I develop it as a multiplayer game with a client/server system? (and in this case I imagine the server would be the host of the game?)

Sorry for these questions which must seem basic, I don’t have much experience in development yet. And thank you to anyone who takes the time to respond!