Should i use AiPerception?

Hi guys,

I’m currently using Pawnsensing for both visual and audio detection of the player by my ai, however i want the visual detection to be mitigated by different factors (player is in the dark for exemple, kinda like “loudness” for noise emitter but for sight)

Would AiPerception be a better solution to implement that?

Thanks and sorry for my english it’s not my main langage :slight_smile:

Hidden bump

(i meant since we can set a sense “strength”)

Anyone? :confused: