Should i texture in Houdini or UE4?

Im starting to use the Houdini engine for UE4 but i am confused, should i texture/material in Houdini or UE4? should i wait until i bake it down to a static mesh then do it in UE4? …


Create UV for texture, create second UV for Lightmap, assign shader or shaders to mesh and add textures - all this you must do in Houdini. You can download free version of OTL from And to see how they work.