I am trying to build an avatar creator that allows for players to add in tattoos that can be scaled and moved around across their avatar. What is the most performative way to do this? Should I be using deferred decals or is there a way I can make this happen inside of the avatars material?
Hey there @stephenanimation! Personally I would do it in the material itself if your character materials are capable! An example of an easy overlaying setup below. You’d need to have pretty good UV’s for your characters though, if you autoUV it could be a problem if you need to move your tattoos around.
Hope this helps!