Shortcut to jump camera position in viewport to origin (0,0,0)?

Not sure if there already is a shortcut for this? If not, it would be really handy to be able to bind something to jump to the origin in the viewport.

You can set up shortcuts to different view positions. CNTRL with a number key sets a view and the number can be used as a shortcut.

Cool. I know how to make a bookmark. But is there a way to set the coordinates of a saved bookmark to 0,0,0?

Double clicking World Outliner elements takes the viewport camera there. You usually have something at 0,0,0; if you don’t, add a component. ctrl+1 for bookmark, 1 to recall.

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