Yeah, it still seems like distance fields are experimental, so I’m avoiding them for now, and I’m not even sure if they work with landscape. Top down capture was the preferred method for a long time, so I’m trying to figure out a good way to use it. I found that distorting the waves a bit will help prevent issues from looking obvious. Typically an ocean shore would not move anyways, so it makes sense to do it that way.
The depth fade method is out of the question. It will always distort at oblique angles, and ocean shores are always seen at oblique angles.