I am now arrived at the subject of inventory and shop system and not get ahead. While there are plenty of tutorials on YouTube for an inventory system, but as in the videos I have not imagined.
Inventory: It has listed a number of his items and you can as you want to equip. It has been the main weapons, guns and grenades. In the inventory you have on the left menu where the weapons in the categories main weapons (which I’ve already written) are divided, so if you, for example, only the guns are pistols clicks displayed in your inventory. This created so probably with a widget Blueprint. But I just do not know how to deal with the Blueprints “Programmed”. The
Shop: In the shop you can buy items for game points or real money eventually. If one has acquired the weapons are at one in the inventory. What I had imagined that one can find on a map boxes in the Special Weapons are there. These weapons can record with a key and then has them in its inventory. These special weapons can be sold in the shop for real money, eg for diamonds which you can buy for real money.
After each round played you get 2000 game points which you can then buy weapons for certain prices. However, it should not be so that the game points can go toward the minus side, so if you, for example, 5000 points has can not buy weapons for 10,000 points, but that would have to be clear.
Happy about answers :).