Shooting Function not working properly

I’m working on an FPS as a school project and have an issue with the shooting funciton. I have the blueprint set up along with the Player blueprint reference and it still gives me a compiler error saying “Accessed None trying to read property PlayerRef”

I’m not sure if I completely wiped something while adjusting something but I’d just like some insight here.

I missed something within the player buleprint, crisis averted