Hi, I’m getting these conflicts with the localization dashboard on ShooterGame, so what’s wrong with the localization dashboard?
NetworkFailures - ServiceUnavailable
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 202 - "Connection to \"PSN\" has been lost."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 200 - "Connection to Xbox LIVE has been lost."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 204 - "Connection has been lost."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 231 - "Connection to PSN has been lost."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 233 - "Connection has been lost."
NetworkErrors - JoinSessionFailed
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 1033 - "Game is full."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 494 - "Join Session failed."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 1036 - "Game no longer exists."
/Engine/Binaries/Win64/Source/ShooterGame/Private/ShooterGameInstance.cpp - line 1039 - "Join failed."
ShooterGame.HUD.Menu - FFA
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/ShooterMainMenu.cpp - line 1039 - "FFA"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/ShooterMainMenu.cpp - line 272 - "FREE FOR ALL"
ShooterGame.HUD.Menu - TDM
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/ShooterMainMenu.cpp - line 1044 - "TDM"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/ShooterMainMenu.cpp - line 181 - "TEAM DEATHMATCH"
ShooterGame.HUD.Menu - NoServersFound
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/Widgets/SShooterServerList.cpp - line 109 - "NO SERVERS FOUND, PRESS X TO TRY AGAIN"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/Widgets/SShooterServerList.cpp - line 107 - "NO SERVERS FOUND, PRESS SQUARE TO TRY AGAIN"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/Widgets/SShooterServerList.cpp - line 111 - "NO SERVERS FOUND, PRESS SPACE TO TRY AGAIN"
ShooterGame.HUD.Menu - ServersRefresh
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/Widgets/SShooterServerList.cpp - line 119 - "PRESS X TO REFRESH SERVER LIST"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/Widgets/SShooterServerList.cpp - line 117 - "PRESS SQUARE TO REFRESH SERVER LIST"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Menu/Widgets/SShooterServerList.cpp - line 121 - "PRESS SPACE TO REFRESH SERVER LIST"
ShooterGame.SplitScreenLobby - PressToPlay
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Widgets/SShooterSplitScreenLobbyWidget.cpp - line 30 - "Press cross button to Play"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Widgets/SShooterSplitScreenLobbyWidget.cpp - line 26 - "Press A to Play"
ShooterGame.SplitScreenLobby - PressToFind
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Widgets/SShooterSplitScreenLobbyWidget.cpp - line 31 - "Press cross button to Find Match"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Widgets/SShooterSplitScreenLobbyWidget.cpp - line 27 - "Press A to Find Match"
ShooterGame.SplitScreenLobby - PressToStart
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Widgets/SShooterSplitScreenLobbyWidget.cpp - line 32 - "Press cross button To Start Match"
/Engine/Binaries/Win64/Source/ShooterGame/Private/UI/Widgets/SShooterSplitScreenLobbyWidget.cpp - line 28 - "Press A To Start Match"