Ive read through about 20 posts on UDN and have tried reistalling visual studio 2012 desktop windows 7.
Ive moved the folder from //rocketprojects to my desktop
Ive reinstalled directx
using development:development_rocketgame x64
inside VS it says the rebuild was successful, so Im not entirely sure where to go from here.
my ‘main’ game is working fine so far, however the sample game doesnt seem to want to cooperate.
the error im getting is
Warning: HotReload failed, recompile failed
Recompiling ShooterGame...
Launching UnrealBuildTool... [C:/Program Files/Rocket/Engine/Binaries/DotNET/UnrealBuildTool.exe ShooterGame -ModuleWithSuffix ShooterGame 9919 Win64 Development -editorrecompile -FailIfGeneratedCodeChanges "C:/Users/liquid/Desktop/ShooterGame/ShooterGame.uproject" -rocket -rocket]
Warning: Starting HotReload took 0.0s.
LogMainFrame: MainFrame: Module compiling took 59.387 seconds
CompilerResultsLog: New page: Compilation - Dec 7, 2013, 9:43:26 AM
CompilerResultsLog: Info Parsing headers for ShooterGame
CompilerResultsLog: Info Code generation finished for ShooterGame and took 2.765
CompilerResultsLog: Info rc.exe PCLaunch.rc
CompilerResultsLog: Info Module.ShooterGame.cpp
CompilerResultsLog: Info link.exe RocketEditor-ShooterGame-9919.dll
CompilerResultsLog:Error: Error LINK : fatal error LNK1181: cannot open input file 'C:\Users\liquid\Desktop\ShooterGame\Intermediate/BuildData/ShooterGame\Win64\Development\RocketEditor-ShooterGameLoadingScreen.lib'
CompilerResultsLog: Info -------- End Detailed Actions Stats -----------------------------------------------------------
CompilerResultsLog: Info ERROR: UBT ERROR: Failed to produce item: C:\Users\liquid\Desktop\ShooterGame\Binaries\Win64\RocketEditor-ShooterGame-9919.dll
CompilerResultsLog:Error: Error Cumulative action seconds (8 processors) : 0.00 building projects, 52.08 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.11 linking, 0.00 other
CompilerResultsLog: Info UBT execution time: 59.30 seconds