I thought I would download the “shooter game” example project and tinker with it a bit. But when I play the level in the editor there is nothing to shoot. So I thought I would try to launch the game and play it for real to see what it has.
However, once it finally launches it freezes up on me. I see a new window pop up and I hear some music playing. The window show a UE4 logo at a dramatic angle. And nothing happens. The program freezes and I can’t even close the window; I have to hit “cancel” in the editor or else close the program from the task manager.
I have not done anything to the project other than look at it, but out-of-the-box it is freezing on me.
What is going on here?
I had this issue as well.
It has to do with steam not verifying the appid they provided by default for the shootergame project. So when it loads the game and tries to connect to steam (if you have steam running) it will freeze because it can’t verify the game.
Go into your projectfolder/config/**DefaultEngine.ini ** and change it so that *SteamDevAppID=*480;
480 is the SpaceWar development AppID that steam provides for testing and this should solve your issue.
Or if you would like you can disable steam entirely by setting the *DefaultPlatformService *in *OnlineSubsystem *to null in the same config file. Using a semicolon ; infront of a line will disable that line from being read by the engine.